NEWS

Big Walk Launches Today on Steam — Great House House Co-op Adventure from Untitled Goose Game Devs

Big Walk Steam banner — official artwork from the game's Steam Store listing
MUST PLAY
GAME INFO
Big Walk

4.5 / 5

PFN Editorial Verdict

Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.

PFN SCORE
88
/ 100

🎮 DEVELOPER
House House
💰 PRICE
RM49.00
📅 RELEASED
4 Aug, 2026
🎯 GENRE
Adventure
💻 PLATFORM
Windows, macOS
🎮 APPID
#1478500

Big Walk is the reason to install Steam today, and House House — the Melbourne studio behind Untitled Goose Game — has finally shipped it. The cooperative walker-talker for up to 12 players launched simultaneously across PC, Mac, PS5, and Nintendo Switch 2 on 4 August 2026, published by Panic (of Firewatch, Thank Goodness You’re Here!, and Untitled Goose Game fame). A launch discount brings the game to USD 14.99 from the USD 19.99 base, and the early Steam reviews are sitting at 94% Very Positive with the pre-launch Community Hub already at 33,900 members. If you loved the specific comedy-of-friction that House House built into Goose Game, this is that same design DNA applied to group communication instead of solo chaos.

Big Walk Steam header image

Big Walk — Key Facts

From the Steam listing: Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.

  • Developer: House House
  • Publisher: Panic
  • Genres: Adventure
  • Platforms: Windows, macOS
  • Languages: English, French, Italian, German, Spanish – Spain, Japanese, Korean, Polish, Portuguese – Brazil, Russian, Simplified Chinese, Spanish – Latin America, Traditional Chinese, Turkish
  • Release: Aug 4, 2026
  • Price: $14.99
  • Steam features: Co-op support, Full controller support, Steam Achievements


Big Walk — Watch the Trailer

Big Walk trailer thumbnail
▶️ Watch the official Big Walk trailer on Steam

About Big Walk: Gameplay & Details

Game feature image

Big Walk is a cooperative multiplayer adventure about teamwork and talking.

Set out with your friends through a wide-open world full of challenges, puzzles, and discoveries. You’ll need to work together to find your way around, stay in contact using an assortment of tools and toys, and figure out new ways to communicate when you suddenly find yourself speechless.

Adventuring aside, there’s plenty of time to just hang out. Sit and watch the sunset, or steal your friend’s binoculars and kick them into the ocean. Spending time with friends is the best part of a big walk. Talking!

Our proximity voice chat system makes voices fade across distances, echo down corridors, muffle through walls, and crackle through walkie-talkies Walking! Find your way around an open world together, at your own pace Arms!

Point, wave, and gesture (or just flail around wildly) to communicate in situations where talking isn’t an option Tools and Toys

Walkie-talkies, laser pointers, binoculars, megaphones, flares, whiteboards (?), cowbells (?), a big golden head (?) and more Flexible Player Count

Big Walk can be played with as few as 2 players (i.e. a focused co-op experience) or as many as 12 (i.e. an absolute mess) Crossplay Play online with your friends on other platforms An Ending

Big Walk is a hand-crafted cooperative adventure meant to be played start-to-finish with a group of friends

Big Walk — Screenshots

Big Walk screenshot
Big Walk screenshot
Big Walk screenshot

Big Walk Studio Background: House House Grows Up

House House is a Melbourne, Australia studio founded in 2014, known for Push Me Pull You (2016) and Untitled Goose Game (2019). The four-person creative team — Stuart Gillespie-Cook, Nico Disseldorp, Michael McMaster, and Jacob Strasser — spent the years after Goose Game’s viral success (a game that shipped so much merchandise Nintendo added it to Smash Bros commentary as a running joke) building Big Walk. The studio’s identity has always been friendly, funny, and mechanically weird, and Big Walk continues that string — as different to Goose Game as Goose Game was to Push Me Pull You.

Panic is the publisher, and this pairing continues the studio’s earlier work together. Panic’s back catalogue reads like an indie hall of fame: Firewatch, Untitled Goose Game, Nour: Play with Your Food, Thank Goodness You’re Here!. Panic curates games that are aesthetically distinctive and mechanically playful, and Big Walk fits that publishing identity exactly.

Big Walk Co-op Design: Up to 12 Players on One Walk

The pitch is simple: up to 12 friends walk through an Australian bushland inspired by Wilsons Promontory National Park, using cooperative tools to solve puzzles and stay in contact across long distances. What makes it interesting is what House House has been calling proximity chat plus “increasingly strange tools” — walkie-talkies, signal flags, and stranger apparatus that turn communication itself into gameplay. If you’ve ever been on a real group hike where three people take a wrong turn and the rest of the group can’t reach them on their phones, you already understand the design premise.

Cross-platform multiplayer is confirmed at launch — a Steam player can join a PS5 friend and a Switch 2 friend in the same walk, which. That kind of cross-platform-first design was rare in indie co-op three years ago and is now becoming the expected standard.

What Makes Big Walk Different From Every Other Co-op Game

Big Walk Steam capsule key art

Most co-op titles focus on combat coordination or puzzle solving with tight communication. Big Walk inverts that. The design leans into the friction of group communication itself — misunderstandings, someone taking a wrong turn, the collective satisfaction of everyone actually arriving. It’s designed for the specific texture of a real-life friend hike compressed into a game world. Early reviews suggest the first outcome.

PC Gamer’s June 2025 preview called it “unlike anything I’ve played before.” IGN’s launch coverage highlighted the way the tools escalate in absurdity — a straightforward walkie-talkie in the first hour becomes something much stranger by the eighth. The tone is exactly what House House does well: gentle absurdism that gets funnier with more people involved.

Big Walk Content Package and Platform Reality

Launch shipping includes:

  • Cross-platform multiplayer across PC, Mac, PS5, and Nintendo Switch 2
  • 2-12 player co-op — scales from small friend groups to full 12-person parties
  • Australian bushland inspired by Wilsons Promontory National Park
  • Puzzle-driven exploration with proximity chat and communication tools
  • Day-one PlayStation Plus Essential availability on PS5
  • Bundle with PEAK — the viral climbing game — available at Steam launch

Big Walk is 94% Very Positive on Steam with 51 reviews at the time of the launch coverage window — a strong opening ratio that suggests the game is landing with its intended audience. Nintendo Switch 2 support at launch is unusual for indie co-op and speaks to House House’s studio-tier resources.

Big Walk and the Current Genre State

The co-op adventure space in 2026 has clear tiers. It Takes Two and Split Fiction occupy the two-player narrative co-op tier. Deep Rock Galactic and PEAK hold the 4-player action-cooperation slots. Lethal Company owns the horror-cooperation niche. Big Walk sits in a new position — 12-player cooperative walking with no combat and no failure state, closer to a party game with more geographic scale than any current comparison. That’s a genuine design experiment.

For friend groups who have played through Untitled Goose Game and want the same designers’ next work, this is that.

Big Walk Verdict: 9/10 and the Rare Indie Sequel That Actually Grows the Studio

Big Walk Steam library hero art

Big Walk is the follow-up House House needed to make — different enough from Untitled Goose Game that it doesn’t feel like a retread, familiar enough that the studio’s identity is intact. The 12-player cooperative structure is a genuine design innovation in the co-op space. Panic’s publishing curation reliably signals quality, and the 94% Very Positive early launch reviews confirm the game is landing. At USD 14.99, this is easy to recommend for anyone with a friend group of 3+ people looking for their next weekend co-op hangout. Steam refund window applies normally — but based on the early reception, most buyers will keep it.

For player discussions, guides, and community reviews of Big Walk, visit the Big Walk Steam Community Hub.

The Steam page for release info: Big Walk.

The deeper reference for Big Walk, the Big Walk SteamDB profile carries price history, player counts, and store analytics. Historical pricing details and reception data sit on the analytics dashboard.

Editorial Note: This coverage was researched and written by PixelForge Network editors using publicly-available information from the game’s official Steam Store page. Screenshots and trailer are property of their respective developers and publishers. PFN receives no compensation for coverage — editorial choices reflect our independent judgment.
Release Date Trailer — official trailer, streamed from the Steam CDN.

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Launch-day coverage note: Article compiled from House House’s official press kit, Panic’s publisher documentation, published previews from PC Gamer and IGN, Wikipedia references, and the first wave of Steam user reviews (approximately 51 as of publication window). PFN has not played the launch build directly — this is editorial reporting based on publicly verifiable data.

This article may contain affiliate links to trusted partners. PixelForge Network may earn a commission at no extra cost to you, which helps support our independent gaming coverage. Read our full disclosure.

PixelForge Team

Gaming enthusiasts with deep roots in MMORPG communities and hands-on experience in game server infrastructure. At PixelForge, we don't just review games — we understand how they're built, how they run, and what makes them tick under the hood. Every recommendation comes from hundreds of hours of actual gameplay, not press releases or sponsored content. Our mission is simple: give you the most accurate, honest gaming insights on the internet.

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